Type: | Mad Cat (Prime) |
Technology Base: | Clan / 3050 |
Ruleset: | Standard (3rd edition) |
Tonnage: | 75 |
Cost: | 24,129,766 C-bills |
Battle Value: | 2,072 |
Equipment | Mass | |
---|---|---|
Internal Structure: | Endo Steel | 4.0 |
Engine: | 375 XL | 19.5 |
Walking MP: | 5 | |
Running MP: | 8 | |
Jumping MP: | 0 | |
Heat Sinks: | 16 [32] | 6.0 |
Gyro: | 4.0 | |
Cockpit: | 3.0 | |
Armor Factor: | 231 | 12.0 |
Internal Structure |
Armor Value |
|
Head | 3 | 9 |
Center Torso | 23 | 36 |
Center Torso (rear) | 10 | |
L/R Torso | 16/16 | 25/25 |
L/R Torso (rear) | 7/7 | |
L/R Arms | 12/12 | 24/24 |
L/R Legs | 16/16 | 32/32 |
Weapons and Ammo | Location | Crits | Tons |
---|---|---|---|
ER Laser (Large) | LA | 1 | 4.0 |
ER Laser (Large) | RA | 1 | 4.0 |
ER Laser (Medium) | LA | 1 | 1.0 |
ER Laser (Medium) | RA | 1 | 1.0 |
ER Laser (Small) | LT | 1 | 0.5 |
Pulse Laser (Medium) | LT | 1 | 2.0 |
Machine Gun | CT | 1 | 0.25 |
Machine Gun | RT | 1 | 0.25 |
LRM 20 | LT | 4 | 5.0 |
LRM 20 | RT | 4 | 5.0 |
Ammo (MG) 200 | RT | 1 | 1.0 |
Ammo (LRM 20) 6 | LT | 1 | 1.0 |
Ammo (LRM 20) 6 | RT | 1 | 1.0 |
MP | Damage PB/M/L | Overheat | Class |
---|---|---|---|
5 | 10/9/7 | 6 | H |
Armor/Structure | Point Value | Specials |
---|---|---|
6/4 | 21 | omni |
The Inner Sphere's first brush with an OmniMech was with a Mad Cat on The Rock, Oberon Confederation, 13 August 3049. It was from a broadcast by a member of the Kell Hounds mercenary unit that Our Blessed Order learned of these machines and their mysterious masters. ComStar named this design the Mad Cat because its hunched-over torso is common to both the Marauder and Catapult. The Mad Cat is an exceptional combination of an XL Class engine, Endo Steel internal structure, Ferro-Fibrous armor, and double heat sinks.
The most common configuration of the Mad Cat carries impressive
firepower, starting with double LRM-20 racks on the shoulders. The
weapons pods on the arms each contain an extended-range large laser and
extended-range medium laser. The Mad Cat also incorporates pulse
technology, with a medium pulse laser in its left torso. Two machine
guns round out its weapon array.
Alternate Configuration A carries a short-range missile launcher on its
right shoulder instead of LRM's, and a box-mount package of three
medium pulse lasers in the left shoulder. It also features a particle
projection cannon in each arm, with a small laser in the center torso.
Somewhat less common is a version that mounts a Gauss Rifle in its
right arm. Its left arm carries a large pulse laser and a small pulse
laser. The version B Mad Cat makes use of the Artemis IV fire-control
system for the LRM-10 rack on its left shoulder and the SRM-4 on its
right shoulder.
The Mad Cat C also concentrates more firepower in its arm weapons pods.
Its right arm carries the Ultra-5 autocannon, while the left has two
extended-range large lasers. These leave enough pod weight for an
LRM-15 launcher on each shoulder and an anti-missile system in the left
torso.
Though rarely seen, Configuration D of the Mad Cat carries an
especially unusual array of weapons. Apparently designed to fight in
the enemy's midst, this version has double Streak SRM-6 launchers
mounted on each shoulder, one pointing forward, and the other to the
rear. Each arm packs the devastating firepower of an extended-range
particle projection cannon, and the center torso holds an
extended-range small laser.
The Mad Cat is the favorite 'Mech of the Wolf Clan. It can claim a large share of the credit for the Wolves' great successes and there is no apparent explanation why it appears in only moderate numbers with the other Clans.